Valve steam Updates!
Since nobody wrote anything about the latest steam updates, I’m gonna just wrap it all together.
Collective Updates since June 17:
Half-Life 2: Deathmatch
* Players now respawn with a small amount of invincibility to prevent spawn camping
* Weapon bindings can now be configured from the UI
* Added a timeleft command
* Added a mp_restartgame command
* Added a sv_report_client_settings command. If server logging isenabled, setting this server variable to 1 will log the cl_cmdratecommand from the client’s machine
* Fixed an exploit with the shotgun reload
* Fixed an exploit with the gravitygun being able to move objects very quickly
* Fixed an exploit where certain players could hide and shoot from some objects
* Fixed an exploit where players could move around very fast if they suicide with a box on their head
Red Orchestra
* Added two new weapons: the MP41 submachine gun for the Germans and the M44 rifle, with permanent bayonet, for the Soviets
* Added French language files and updated the German language files (including a German game manual)
* Numerous map changes, optimizations, and improvements, including a visual overhaul to Arad
* Added base code for flying and hover vehicles into the engine for mod teams
* Updated armor and penetration values for the Tiger, T-60 and SU-76, and increased the power of the Tiger’s 88mm main gun
* Optimized memory usage and decreased map load times
* Fixed the “Gray Sniper Scope” bug
* Fixed a bug related to Steam logins expiring
* Fixed a bug in the tank penetration system
* Fixed “Blank Firing” weapon bugs
* Fixed a Recoil issue
SiN Episodes: Emergence
* Added Arena Mode
* Added 4 Arena Mode Maps (Highrise Lobby, The Office, Turbine, U4 Processing Station)
* Exposed some additional statistics from the Personal Challenge System
* Updated manual with additional troubleshooting information, Arena Mode documentation
* Minor asset rearrangement required for upcoming SDK release
* Fixed issue where “Pipes & Crates, Inc.” phone message would not play
* Fixed visual issue with Elexis hologram on some DirectX 7 cards
* Fixed issue where security bots could not be damaged from certain locations in Highrise
* Fixed some closed captions
* Fixed minor issues with U4 Lab 02
* Miscellaneous bug fixes
The Ship: Source
* Began Preloading – Buy now and save $5.00!
(Don’t know what The Ship: Source is? Either check the official site or Play the original mod!.)
You see i dont get where they want us to understand “Spending 20 buck on day of defeat source” but i do see why they updated it!
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